SKILL.md
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Hunk video pipeline
Source-checkout only: the pipeline lives in scripts/launch-video/, which never ships to npm.
It can be used for pull-request demos as well as maintainer release videos. Unix-only — the
capture scripts exec /bin/bash.
Generates product videos where every terminal frame is the real Hunk TUI — no screen recording, no mockups. Three stages:
capture.ts (bun) drive Hunk over a PTY, snap styled keyframes to PNG
compose.mjs (node + Playwright) render each PNG on a 1920x1080 HTML stage in Chromium
ffmpeg encode the composited PNGs at 30fps to mp4/webm
Playwright controls headless Chromium: for each planned frame it loads the terminal PNG onto the HTML stage, applies the window chrome, cards, captions, and transition state, then screenshots the completed stage back to PNG. ffmpeg sequences those composited screenshots into the final videos.
The generic machinery (PTY driving, keyframe rendering, storyboard planning,
Chromium compositing, the stage template) is the @hunk/term-video workspace
package in packages/term-video/; scripts/launch-video/ holds only Hunk's
scenes, captions, and cards on top of it.
Choosing a recipe
The pipeline is not release-specific. Choose the editorial scope, then use the same capture → composite → encode stages:
- Single feature: a short demonstration of one capability or workflow. Use the single-feature recipe below and capture only the required scene.
- Full release: a multi-feature roundup based on a release's changelog or highlights. Use the full-release recipe and update the canonical storyboard.
- Custom video: author any set of scenes and
SHOTSfor tutorials, comparisons, announcements, or workflow explainers; follow the scene and storyboard rules below.
Creating a video
Expect ~3–6 min for capture and ~2–4 min for compose — run both with a long
timeout (or in the background); each logs per-snap / per-shot progress.
compose.mjs needs node ≥ 18 on PATH (bun alone is not enough).
# 0. dependencies (tuistory is a devDependency; ghostty-opentui arrives transitively)
bun install # if a postinstall hook fails in a sandbox, retry with --ignore-scripts
# 1. capture the current storyboard's default scenes. Output defaults to
# <repo>/.video-work/ regardless of cwd (pass a path argument to override),
# but the PROCESS must run from the repo root — see gotchas.
bun run scripts/launch-video/capture.ts
# 2. one-time portable compositor setup. Playwright installs a Chromium build
# that exactly matches its browser driver (see gotchas to reuse a system or
# sandbox browser instead).
printf '{"name":"hunk-video-work","private":true}\n' > .video-work/package.json
cd .video-work
bun add playwright playwright-core
bunx playwright install chromium
cd ..
# 3. composite the storyboard
node scripts/launch-video/compose.mjs .video-work
# 4. encode
cd .video-work
ffmpeg -y -f concat -safe 0 -i concat.txt -vf "format=yuv420p" -r 30 \
-c:v libx264 -preset slow -crf 18 -movflags +faststart launch.mp4
ffmpeg -y -f concat -safe 0 -i concat.txt -vf "format=yuv420p" -r 30 \
-c:v libvpx-vp9 -b:v 0 -crf 32 -row-mt 1 launch.webm
Override the default scene set to iterate on one or more scenes:
SCENES=review bun run scripts/launch-video/capture.ts # comma-separated scene names
Scene names are the wants("...") guards in capture.ts's main(). SCENES=
replaces the canonical default scene set; compose.mjs preflights that every
frame its SHOTS table references exists in frames/ and fails fast listing
any missing ones, so a full composite still needs every referenced scene
captured at least once.
Single-feature recipe
For a short test, demo, or one-feature announcement, capture and composite only the scene for that feature:
-
Pick one user-visible capability and find its scene name in the
wants("...")guards. If it does not have a scene, author one using the guidance below. Capture only that scene:SCENES=review bun run scripts/launch-video/capture.ts -
Make a scratch compositor beside the canonical one so its imports and repo-relative paths continue to work:
cp scripts/launch-video/compose.mjs scripts/launch-video/compose-one-feature.mjs -
In the scratch copy, trim
SHOTSto an opening card, only the selected feature's frames, and an outro card. Rewrite those cards and captions for the scoped cut. Sequence lengths must still match the captured frame names. -
Composite into the same work directory, then run the normal ffmpeg commands with descriptive output names:
node scripts/launch-video/compose-one-feature.mjs .video-work cd .video-work ffmpeg -y -f concat -safe 0 -i concat.txt -vf "format=yuv420p" -r 30 \ -c:v libx264 -preset slow -crf 18 -movflags +faststart hunk-feature-demo.mp4 ffmpeg -y -f concat -safe 0 -i concat.txt -vf "format=yuv420p" -r 30 \ -c:v libvpx-vp9 -b:v 0 -crf 32 -row-mt 1 hunk-feature-demo.webm cd .. rm scripts/launch-video/compose-one-feature.mjs
Keep the scratch compositor uncommitted. The canonical compose.mjs remains
the checked-in reference storyboard. If you added a capture scene only to make
PR evidence, revert that scene after encoding; retain it only when it is useful
checked-in demo coverage and belongs to the submitted change.
Full-release recipe
- Read the release section in
CHANGELOG.md. If it has a hand-written Highlights list (0.18.0 has one; Changesets does not generate them), use that list as the storyboard. Otherwise distill 4–6 user-visible headlines from the Minor Changes — per-PR entries are too granular to shoot — and confirm the shortlist with the user before capturing. - Rewrite the canonical storyboard's editorial surface (next section), adding or adjusting capture scenes as needed (see "Authoring scenes").
- Set
SCENESto every scene referenced by the full storyboard, capture and composite it, then encode both formats using the main workflow above. - Verify the complete cut (see "Verification") and deliver both files. When
hunk-releaseinvoked this workflow, return the approved MP4 and WebM to that skill for versioned naming and GitHub user-attachment embedding; do not upload or edit the public release without its confirmation gate.
Per-video editorial surface
The capture machinery is reusable, but the storyboard is editorial content for one video. Rewrite it to match the video's scope. The checked-in reference is a single-feature Git-history video, not a frozen release artifact:
compose.mjs: the wholeSHOTStable; opening, feature, and outro cards; every caption; camera targets; and callout rectangles. ANEWbadge is a claim about the video at hand, so drop or move it as features age.capture.ts:SCENESselects from a reusable scene library. With no override it captures only the current storyboard's default scene; update that default whenever the canonical storyboard changes. Hunk-side glue (launchHunk,launchHunkShell, demo repositories, and the keyboard probe) remains reusable.
Reusable machinery lives in @hunk/term-video (packages/term-video/) —
extend it there, don't fork it into the scripts: createKeyframer,
launchApp/launchShell, createCommandWrapper, typeCommand,
ensureKeyboardIsLive, makeSceneFilter (src/capture.ts); the unit-tested
storyboard planner with the caption/timing semantics (src/plan.mjs);
composeStoryboard with font/Chromium resolution and the missing-keyframe
preflight (src/compose.mjs); and the stage template (src/stage.html).
Environment gotchas
Sandbox-specific bullets are marked; each cost real debugging time.
-
Run
capture.tswith bun from the repo root. tuistory uses subpath self-imports (tuistory/pty) that only resolve inside this repo'snode_modules; running the script from elsewhere resolves tuistory from bun's global cache and crashes. (Output location is unaffected — it defaults to<repo>/.video-work/viaimport.meta.url.) -
ghostty-opentui is a transitive dep (via tuistory) with an exports map: import
"ghostty-opentui/image"(not.../dist/image.js), resolved relative to tuistory —@hunk/term-video/capture'screateKeyframerdoes theBun.resolveSyncdance. -
Playwright must match the Chromium it drives. The portable setup above installs
playwrightandplaywright-coretogether, then downloads their matching Chromium build. It works on macOS and Linux and is preferred when bandwidth and browser downloads are available; leaveCHROMIUM_PATHunset so Playwright uses that managed browser. On Linux, if Chromium reports missing system libraries, runbunx playwright install-deps chromium(it may require sudo) before retrying.To reuse an existing system, CI, or sandbox Chromium instead, install the
playwright-coreversion provided by that environment and set its executable explicitly:cd .video-work bun add playwright-core@<matching-version> cd .. CHROMIUM_PATH=/path/to/chromium node scripts/launch-video/compose.mjs .video-workCommon executable locations include
$(command -v chromium)or$(command -v google-chrome)on Linux and/Applications/Google Chrome.app/Contents/MacOS/Google Chromeon macOS. In an environment with a preinstalled Playwright toolchain, read that toolchain'spackage.jsonto get the exact driver version. For example, the Anthropic sandbox exposes it through/opt/pw-browsers/.links/*:cat "$(cat /opt/pw-browsers/.links/* | head -1)/package.json" | grep '"version"' # e.g. "1.56.1" -> bun add playwright-core@1.56.1compose.mjspicks its browser as$CHROMIUM_PATH, then/opt/pw-browsers/chromiumwhen present, then Playwright's managed browser. If a dependency update leaves Playwright asking for an uninstalled browser revision, either rerunbunx playwright install chromiumin.video-work/or setCHROMIUM_PATHto a known system browser such as/usr/bin/chromium. -
Give
.video-work/its ownpackage.jsonbeforebun add. Without one, bun walks up and installs into the repo'spackage.json— revert withgit checkout package.json bun.lockif that happens. -
Chromium needs
--allow-file-access-from-files(already incompose.mjs): the stage samples each keyframe through a canvas to color-match the window background, and file:// images taint the canvas without it. -
mp4 needs an ffmpeg with libx264. Sandbox:
apt-get install ffmpeg(runapt-get updatefirst if packages 404). macOS:brew install ffmpeg. Verifyffmpeg -encoders | grep -E 'libx264|libvpx-vp9'shows both before encoding — playwright's bundledffmpeg-*/ffmpeg-linuxonly does VP8/WebM and cannot produce the mp4. -
Caption font: JetBrains Mono ships inside ghostty-opentui;
findCaptionFontinpackages/term-video/src/compose.mjssearches bun's isolated layout (node_modules/.bun/node_modules/…) then a hoistednode_modules/…. If it still throwscaption font not found, locate the file withfind node_modules -name jetbrains-mono-nerd.ttfand pass it asfontPathtocomposeStoryboard.
Authoring scenes (capture.ts)
- Shared geometry is 140x32 cells rendered at fontSize 16 / dpr 2 → 2688x1536 PNGs. Keep every scene at this size so all frames fit one window.
- Keep time-sensitive fixtures recent and timezone-stable. The canonical
history scene derives commit dates from the current UTC day and launches
Hunk with
TZ=UTC, so day groups and relative-age labels remain useful on future runs. Preserve that policy in custom history scenes. - Helpers:
createDemoRepo()andlaunchHunkShell()are hunk-side glue in the script (git repo built fromexamples/2-mini-app-refactor; interactive bash with a realhunkcommand on PATH and a clean❯prompt);snap,typeCommand,launchApp/launchShell, andcreateCommandWrappercome from@hunk/term-video/capture. - Always
waitForTexton scene-specific content before the first snap, and callensureKeyboardIsLive()before scripted keypresses — the first key after startup can be dropped (real race, the helper toggles?to prove keys land). - Animation = one snap per keypress. Cursor walks and typing effects are
just every
j/k/character captured as its own frame and played back at 0.2–0.3s per frame. Prefer this over sparse keyframes: three stills read as a slideshow, per-press frames read as motion. renderTerminalToImageauto-trims trailing blank rows, so short outputs (CLI scenes) produce short PNGs — the stage handles this by sampling the image's bottom-left pixel and painting the window body to match.manifest.jsonis a capture-side inventory of the current run only;compose.mjsignores it (frames resolve by name fromSHOTS), and after aSCENES=run it is partial whileframes/stays cumulative.- Demo content that must exist: STML notes come from
examples/9-agent-markup-notes(launch with--experimental), extension scenes fromexamples/extensions/loaded via--extension <path>(explicit paths skip the repo trust prompt). The pager pipe isgit diff | hunk pager— barehunkon piped stdin prints help. Sidebar toggle iss; comment draft isc, save with Ctrl+S (\x13).
Storyboard model (compose.mjs)
SHOTSis the whole edit: one entry per shot,durin seconds, played as unique frames + per-frame durations in an ffmpeg concat list (holds cost one frame, so runtime is dominated by transitions, not length).capKeyis caption identity: the caption slides in only whencapKeychanges, and continuation shots that share acapKeywithout restatingcaptionkeep the previous caption on screen. Sequences (walks, typing) are generated withArray.fromspreads.- Sequence lengths must match capture loop bounds: the history capture's
selected = 2..4loop produceshistory-range-2..4, consumed by a three-entryArray.fromspread inSHOTS. Change one side and the other breaks — the preflight check names any frame that's missing. enter: truefades/scales the surface in — use it for cards and the first terminal shot only.- Terminal shots may set normalized
camera: { x, y, scale }targets andhighlight: { x, y, width, height, label? }rectangles.motioncontrols the transition length in seconds. The planner interpolates camera changes and outline geometry, while the stage keeps the camera inside the captured image and paints an animated glow around the source-aligned region. Set the samecameraKeyorhighlightKeyon related keyframes when their normalized coordinates share one capture geometry. Cross-image camera changes cut to their target unlesscameraKeyexplicitly permits a pan, and outlines never leak across unrelated images. - Caption HTML vocabulary:
<span class="badge">NEW</span>amber pill,<span class="hl">amber highlight,<span class="dim">muted. Cards usebadge/h1/h2/sub/cmds+cmd/footclasses frompackages/term-video/src/stage.html. - Target pacing: money shots hold 3–4s, context shots 2–3s, typing/walk frames 0.2–0.6s; keep the total near 60s.
Camera and callout composition
Treat camera and highlight as one composition. Both use normalized source
coordinates, but the stage projects highlights through the active camera. A
rectangle that fits within the source can still lose an edge after zooming.
Use this framing process:
- Start with a full-frame establishing shot, then pan or zoom to one readable
subject. Use
motionaround 0.7–0.9s for a deliberate move rather than a cut disguised as animation. - Fit the target plus its outline inside the camera viewport. Leave about 1%
of the visible width on each side and at least one terminal row above and
below the meaningful content. If that does not fit, reduce
camera.scale. - Put outline edges in actual blank rows. Mathematical padding can move a border onto a neighboring date heading, status row, or metadata line.
- Check both sides of the capture. A zoom that preserves left-aligned subjects can still crop hashes, authors, or status text aligned to the right.
- Give irregular states explicit rectangles. A growing commit range that crosses day separators should use measured per-keyframe heights instead of assuming every added item occupies the same vertical distance.
- Share
cameraKeyorhighlightKeyonly when captures use the same source geometry. This allows pans and outline morphs across related captures; unrelated keyframes cut or fade separately.
The outline should direct attention, not become the subject. Use one callout at a time, keep labels short, and remove the outline once the viewer has enough context to follow the interaction unaided.
Command and output legibility
Terminal commands and their results must be readable at normal playback size. Never rely on a full-width terminal prompt or output region as the only way the viewer can understand a command scene; text that looks acceptable in a 1080p source frame is often illegible in an embedded player or social feed.
Use this default treatment:
- Present the exact command in large type. The easiest treatment is a
cmdcard or an oversized editorial callout immediately before the real terminal result. A typing animation may remain for motion, but it does not replace the large command treatment. - Zoom the real output. Crop or scale the captured terminal frame around the meaningful result so both the command and the important output lines are comfortably readable. A brief full-window establishing shot is fine, but the result's main hold must use the focused view.
- Keep the evidence real. Never fabricate terminal output. Large command
text may reproduce the exact command as an editorial overlay; any enlarged
output must come from the captured PTY frame. If reusable crop/zoom controls
are missing, add them to
@hunk/term-videorather than baking one-off image edits into a storyboard. - Trim before shrinking. Prefer fewer relevant lines and a tighter crop over fitting a long transcript into the frame. Split a workflow across multiple focused shots when one crop cannot keep every important line legible.
Treat command legibility as a release gate: if the command or its result cannot be read when the 1920x1080 video is displayed at 50% size, revise the shot.
Content accuracy (learned the hard way)
- Verify install commands against reality, not the README: check
npm view hunkdiff dist-tags. A prerelease needsnpm i -g hunkdiff@beta;brew install hunkonly serves stable (homebrew-core Autobump, lags npm) — omit brew on prerelease cards. - Label demo extensions as examples. The triage board, CSS palette, and
semver views are
examples/extensions/, not shipped features — caption them with a dimmedexample:prefix. The real features are the APIs (sidebars, file views, commands, dialogs). - Window titles are decorative but must not lie: the shell scenes run bash,
so keep their titles generic (
shell — …) rather than naming a shell the capture doesn't launch. - STML requires
--experimental; say so on the outro card. - The video is silent — never imply audio in the video or its announcement copy.
Verification and delivery
-
Eyeball keyframes in
.video-work/frames/(Read renders PNGs) after capture — especially new scenes — before compositing. -
Inspect every command scene at 50% display size. Confirm the exact command is shown in large type and the meaningful real output is zoomed tightly enough to read; a readable caption does not compensate for unreadable terminal text.
-
Composite and encode the MP4 first. Inspect it before spending time on the slower VP9/WebM encode; produce both final formats only after the visual pass.
-
After encoding, return to the repository root, set
VIDEOto the produced MP4, and inspect a settled frame for each callout, a mid-animation point, each new scene, and the outro:VIDEO=.video-work/hunk-feature-demo.mp4 # or .video-work/launch.mp4 ffmpeg -y -ss 2 -i "$VIDEO" -frames:v 1 -update 1 .video-work/check.png ffprobe -v error -show_entries format=duration,size \ -show_entries stream=codec_name,width,height,r_frame_rate \ -of default=noprint_wrappers=1 "$VIDEO"Captions must persist through extracted animation frames. Every callout must show all four borders, keep its label clear of terminal text, leave visible padding around its subject, and avoid clipping right-aligned metadata.
-
Compare the storyboard planner's reported duration with
ffprobe; they should agree within one frame. The concat manifest declares the PNG input rate so 30 fps animation timestamps stay exact. Investigate larger drift before delivery. -
Outputs stay under
.video-work/: the full-release recipe createslaunch.mp4/launch.webm, while the single-feature recipe above createshunk-feature-demo.mp4/hunk-feature-demo.webm..video-work/is gitignored — never commit the video or its frames. For a standalone video request, send both files to the user directly (mp4: social/Slack; webm: web embeds), report duration and file sizes, and flag if the mp4 exceeds ~10 MB (Slack) or ~15 MB (X). When invoked byhunk-release, hand both files back to that workflow instead; it owns versioned filenames, GitHub's user-attachment limit, public embedding, and inline-player verification. Copy them elsewhere only if the user names a destination.
Discovery context
Discovered by repository scan. No exact path reference found in the snapshot’s root AGENTS.md.