templates/FINGERPRINTS.md
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Fingerprints
Every site you build with scrollcraft gets one row here, appended after it ships. The registry exists so your next build can prove it is a different page rather than a re-skin of one you already made.
This file is yours. It starts empty on purpose: the gate is about not repeating yourself, so it has nothing to say until you have built something.
The rules and the gate live in the skill's
references/uniqueness.md. Short version:
A new build must differ from EVERY row below on at least 4 of the 6 dimensions. Four against each row individually, not four on average across the table. If a planned build fails, change the plan. Never edit a row to make room for it.
The six dimensions are: grammar, nav treatment, hero device, act-sequence shape, close pattern, signature move.
Dimension 6 is free, because a signature move is unique by definition. So the gate really asks for three more out of the remaining five, and a build that changes only grammar and world will fail it.
The registry
| Build | Grammar | Nav treatment | Hero device | Act-sequence shape | Close pattern | Signature move | World | Port |
|---|
(empty: your first build has nothing to clear, so build whatever the interview points at. From the second onwards, this table is the constraint.)
What is taken
Add a bullet here whenever a build claims something a later build should avoid reusing: a grammar, a nav treatment, a close pattern, a signature move, an act-count-and-length band. The shared columns are what the next build inherits as a constraint, so writing them down is the whole point.
Nothing is taken yet.
Appending a row
After shipping, add one line to the table and one bullet to What is taken if the build claimed something new. Fill every column. Say what the build shares with existing rows.
Rows are append-only. A build that has been superseded stays in the table, because the space it occupies is still occupied.
Worked example
The skill's author kept a registry of twelve builds across eight page grammars.
If you want to see what a filled-in table looks like, and which shapes tend to
collide, read EXAMPLES.md in the upstream scroll-craft repository (upstream repo — not vendored in this port). Treat it as
illustration only: those rows are somebody else's builds and they do not
constrain yours.